I’ve never done a blog before, but hopefully you’d enjoy this. The Glove has been a journey to make… Longer than you think. Anyway, it is the first anniversary of The Glove, and I would like to share with you its story, which is dear to me.
It started when I was a kid, before even Tim was an original character, where I enjoyed playing with this bicycle glove those created by Fox, something or another… They still make gloves... just not the newest ones that are as cool as the original. They discontinued the one that was my inspiration for The Glove, which is a shame. Luckily, I have kept this glove and is in my office today.
I think I created this idea before Ben 10 (look it up if you're curious) came out. My memory recalls that I beat them to the chase about a meteorite crashing although I think that’s a pretty common cliché. Anyways, I imagined that it would give me strange and unique powers because I liked the undefinable and the abstract. I still do, but I know it doesn’t always work. I think this is where my interest in philosophy comes from, and I’m always striving to put more of that into my stories.
As time went on, it evolved. During one of my birthdays, my cousin actually made a comic, and in my office, there is actually a giant drawing of what I originally thought The Glove to be like. Mary Sue and all… I was a kid… Cut me some slack. Then it disappeared in time.
It came back when I was in high school… I struggled to understand the social world and escaping into my imagination helps relieve a lot of that stress. This is when I started to tell my mom about making it into a platform videogame… Like Mario (I still want to make that game someday), but she was enthralled by the story aspects and the themes I wanted to get across. This lead me to decide to make into a comic book instead.
My disabilities and something else… (It’s hard and strange to explain)… These disabilities and qualities are personified in Tim (the main character in The Glove if you don’t know it, yet), and my mom wanted others that have to deal with those similar disabilities to have a role model and “hero.” She thought that I was right for the job because I turned out pretty well…all things considered. Sorry for being vague... I know what I’m trying to say can be confusing, but it will blow your mind when you learn about it in the glove.
Tim was a Mary Sue, but I think he is becoming someone that can stand on its own two feet as a unique character, with both strengths and weaknesses, that are similar (but also different) to myself...if you know what I mean. This became more and more true overtime. Tim is almost a reflection of me...He has become a channel of what I want to convey to the readers of The Glove. I think all of you will be surprised once The Glove gets to unravel its real story, and hopefully, it will enrich your reading experience and learning even more.
So, on one particular car ride, my mom convinced me to make it into a comic book. With a “kind of stepbrother,” we had a access to his cousin…an art student in college. This was the beginning of a fun team. During my sophomore year, the art student and I met up randomly to make concepts and solidify this giant idea I had. We became really good friends and I think we still are today. By the time high school was done, we made a promo which was a few selected pages. We eventually finished the first issue when I was in college. We storyboarded up to issue three, and had five issues written. But progress was choppy and inconsistent, and the art student can no longer work on the project. Although he wasn’t a student at that time, he actually was on the verge of starting a family.
Although we tried to figure out how to pass the torch, it wasn’t working until my mom talked to one of her tennis friends, Raymond. Raymond always talked about my super athletic little brother, but one day he asked about the older one. She casually said that I wanted to make video games, and the spark in Raymond’s eye lit! That was how the ragtag team we have now got started. We both knew that The Glove had to be made, and the company needed artists in general. So on and so forth...
So everything collided perfectly, and we decided to remake The Glove… That’s right… What you’re reading is a remake not the original. Maybe someday we’ll release the original first issue, but the second one would be a spoiler to upcoming events. We made some drastic changes. Although issue one is basically the same and expanded on up to a certain point, issue two was a tricky puzzle to figure out because of the new direction we thought was a better path. Issue three is more like the original issue 4. There are still some things we’re tweaking, reorganizing, simplifying, expanding on, clarifying, upgrading, and more because of the fallout from the change of direction, but I think that it’s for the better.
Sam was the lead artist, but other projects became more of a priority and George slowly started to fill the gap. Sam is still a big part of editing though. This is where we are today and I just realized that issue five might parallel with the original issue five. We try to stay ahead of the game. Issue four is currently being published every week. I am finishing up on the script for issue five right now, and that brings us to the present day.
So I hope you at least like this blog… Autobiography introspective (now I sound smart) about The Glove, and I look forward to the epic future! At least I hope it will be… you tell me. I’m excited to see where the rest of this journey will go, and I hope you’re going to be part of it!